Mar 19, 2007, 11:30 PM // 23:30 | #1 |
Pre-Searing Cadet
Join Date: Mar 2007
Profession: W/E
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Boreas sea mission
Can anyone let me know how to kill the monster at the end of this mission.
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Mar 19, 2007, 11:32 PM // 23:32 | #2 |
Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Is that the one with the kraken?The only thing i can remember about that one is that you have to interupt one of its skill, cause not doing that makes it hard, besides that just pummel it enough and it will die, also the spear you get helps to kill it.
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Mar 19, 2007, 11:41 PM // 23:41 | #3 |
Furnace Stoker
Join Date: May 2005
Location: Houston, Texas
Guild: Dawn Treaders [DAWN]
Profession: W/Mo
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Interrupt its skills, store up points on the spear of archimorous and then drop it near him to do massive damage.
www.guildwiki.org is your friend too, if you want more details |
Mar 19, 2007, 11:41 PM // 23:41 | #4 |
Lion's Arch Merchant
Join Date: Sep 2006
Location: UK
Profession: Rt/
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It's "Jade Fury" that you want to interrupt. Focus on the boss - ignore it's little kraken spawn. If you can keep it from casting Jade Fury, the battle will be over in no time.
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Mar 19, 2007, 11:47 PM // 23:47 | #5 |
Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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Ranger is pretty good on this whole mission. Broadhead Arrow can help with Argo too, and then Savage or Distracting Shot for the Jade Fury. Alternatively, a warrior with distracting blow should be good too.
Interrupting Ressurect is optional. Killing the Kraken Spawns can recharge the spear, which speeds up killing the boss, and that's why some people say interrupt one skill. Others would rather just concentrate on the boss so they try to keep both skills interrupted. Good luck. |
Mar 19, 2007, 11:57 PM // 23:57 | #6 |
Frost Gate Guardian
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Join Date: Feb 2007
Location: Tonigth we dine in.....CUSTODY
Guild: Moe wine plz
Profession: R/
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Pull the kraken spawns away from the karaken->kill them-> Wait for the corpses to disappear->aggro the kraken-> interupt the kraken-> GG
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Mar 20, 2007, 07:33 AM // 07:33 | #7 |
Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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As suggested above, the main threat of the kraken is its "jade fury" skill. You have to consistently interrupt it, and if you manage it, you're all set.
If you have Nightfall, you can have your heroes costumized to deal with the interruptions. If not, the players will have to get interrupts, as none of the henchmen available are capable of interrupting. Dipending upon your class, different skills should be used. Warriors may want to choose an attack speed enhancing skill coupled with disrupting chop. This disables the skill for a while. Rangers have the magnificant Broadhead arrow available, which makes the kraken practically harmless. The kraken mostly stands still, so hiting is no trouble at all. Also consider disrupting shot, as it also disables the skill for an additional period of time. Mesmers should have no trouble at all. Just make sure you have enough interrupts, as they do take some time to recharge. The other classes may want to go for their own interrupt skills, or they may want to switch to a mesmer secondary, packing leech signet and signet of disruption. The skills require no energy, and if you keep killing a nearby kraken spawn, the kraken will waste time resurrecting those too. If all else fails, join a PUG with someone that's already half full with heroes. By now, he has probably learned how good they are at interrupting |
Mar 20, 2007, 08:40 AM // 08:40 | #8 | |
Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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Mar 20, 2007, 08:42 AM // 08:42 | #9 |
Frost Gate Guardian
Join Date: Mar 2006
Guild: Raiders of Gilead
Profession: W/R
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Broad Head Arrow FTW!!!
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Mar 20, 2007, 10:15 AM // 10:15 | #10 |
Wilds Pathfinder
Join Date: Feb 2007
Guild: GameAmp Guides [AMP]
Profession: E/
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Rits can bring Dissonance as well.
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Mar 20, 2007, 10:26 AM // 10:26 | #11 | |
Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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I thought Jade Fury was a monster skill for some reason, and not a spell. Been awhile since I did Boreas and usually brought my ranger for broadhead arrow. You're right of course, a mesmer would be just fine if they were set up to interrupt every 8 seconds or so. |
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Mar 20, 2007, 10:58 AM // 10:58 | #12 |
Jungle Guide
Join Date: May 2005
Location: Germany
Guild: Servants of Fortuna
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Even if it was a skill, not spell, a mesmer would still do the job. Psychic Distraction FTW.
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Mar 20, 2007, 07:19 PM // 19:19 | #13 |
Academy Page
Join Date: Jan 2007
Profession: R/Rt
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Concussion Shot also works very well if you haven't capped Broad Head Arrow or want to run another elite. I've easily nailed him whenever he tried to Resurrect one of his buddies and kept him constantly dazed.
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Mar 20, 2007, 10:09 PM // 22:09 | #14 | |
Wilds Pathfinder
Join Date: Jul 2006
Location: Hawaii
Guild: Clan Of Elders
Profession: N/
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Mar 20, 2007, 10:21 PM // 22:21 | #15 |
Academy Page
Join Date: Aug 2006
Profession: W/Mo
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BTW...broad head arrow as all above say...and what's great about this mission, is this skill can be capped from one of the very 1st ranger bosses (Daeman) in this mission. Change secondary to Ranger, and go on in with cap sig. and you're there.
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Mar 20, 2007, 10:23 PM // 22:23 | #16 |
Academy Page
Join Date: Aug 2006
Profession: W/Mo
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oh...and make sure you bring a bow in one of your weapon slots to use BHA skill with!
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Mar 21, 2007, 07:59 AM // 07:59 | #17 |
Pre-Searing Cadet
Join Date: Mar 2007
Profession: W/E
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Completed Mission
Thank you all for your help i have now done this mission and can move forward. Hudsy
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Mar 21, 2007, 03:59 PM // 15:59 | #18 |
<3 Ecto
Join Date: Jul 2005
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necro with spinal shivers (i think anyway, well the skill which when the target is attacked with cold dmg their skills are interupted)
necro can take wand which does cold dmg. ranger / warriors with icy weps to interupt skills. if no necro is available bring lots of interupts for wariror and rangers. |
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